Christmas Elf in Graphical and Painted Versions

Posted on Nov 12, 2020

Christmas Elf in Graphical and Painted Illustration Style by Scott Monaco of QuietYell™ | www.QuietYell.com

Elves are making the final preparations for the Christmas season!

Here’s an elf game asset done for a previous Christmas deployment. Shown in both graphical & painted versions.

Let me know what you think here and how we can collaborate to make the world a better and more exciting place!


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Have a Tasty Halloween!

Posted on Oct 31, 2020

"Have a Tasty Halloween!" says the cosmonaut fantasy scifi zombie by Scott Monaco of QuietYell™ | www.QuietYell.com

Let me know what you think here and how we can collaborate to make the world a better and more exciting place!


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Happy Easter 2020!

Posted on Apr 8, 2020

Happy Easter! May you have a hoppin’ life to come!

Bunnies, Chickadees, Tulips, Eggs, Chocolate Candy, and more Easter Illustrations  by Scott Monaco of QuietYell™ | www.QuietYell.com

See variations and larger images of these promotional games and boardgames illustrations as well as others here: http://www.QuietYell.com/portfolio/assets/

In our household when I was a child, while we colored eggs in the days leading up to it, Easter morning itself was met with a search for plastic eggs (the colored hard-boiled eggs were used to make macaroni salad and egg salad sandwiches). The penultimate challenge was finding the Easter basket filled with delights (definitely foil-wrapped chocolate bunnies, chocolate-malt eggs, & jelly beans, but also usually little toys & tchotchkes as well). Who would’ve thought that a big basket was actually able to be hidden?!

As I got older (and the same for my younger siblings), the basket wasn’t hidden but withheld. I could only get the basket if I found the white hard-boiled egg, which was often very craftily hidden and quite hard to find. I think my father took a deeply naughty joy at seeing our difficulty to find it since he taunted us so gleefully. There was always that threat of the unfound egg becoming a stinky rotten egg, especially because as he also got older, he would forget where he hid the egg too!

I think the Easter Bunny is a pretty happy fellow. Lots of chocolates & candies, lots of colorful eggs & decor, and lots of playful hiding & finding. But let’s be honest, entering into everyone’s home to hide eggs and give chocolates is a bit looney.

What a great inspiration to my life that bunny has been!

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Specialty versus Mass Market Package Design

Posted on Feb 16, 2019

Here’s a great article by Matt Nuccio of Design Edge:

https://www.linkedin.com/pulse/specialty-versus-mass-market-packaging-matt-nuccio/


Matt Nuccio:

Design Edge:


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Super Tony Guys!

Posted on Feb 11, 2019

This was a fun micro-game spoof done for a private event. Would be fun to expand it to much more.

Super Tony Guys Game, Video Game, Gamification


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Power Up That Arcade!

Posted on Jan 28, 2019

Power up that arcade with these arcade styled buttons

Especially if you have the awesome Arcade1up Retro arcade machines from Tastemakers, LLC!

If you could teleport into any game world, which one would you choose?

Posted on Jan 24, 2019

Game Teleporter

If you could teleport into any game world, which one would you choose?
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Alienware = Fun

Posted on Jun 4, 2018

AlienwareArena.comThese past months I’ve had the great pleasure of illustrating assets & re-skinning loyalty rewards games (LRG) with Cataboom for Alienware Arena (The community site for Alienware, Dell’s gaming computer division).

In addition to creating assets & skins for “generic” Alienware LRG, I’ve also gotten to skin LRG for branded games’ promotions with many more to come (I may update the list below later). These include:

I have not posted the game screenshots yet (other than the branded ones in this article), nor the tons of other assets developed, not to mention work done with Cataboom for other brands (e.g. NTT DATA). Maybe someday…

But until then, below is a sampling with more that can be seen in a new “Assets” section of this site which will contain Characters, Props, Environments/Backgrounds, GUI, and other assets for games, apps, & video/animation:

QuietYell.com/portfolio/assets/

Also, be sure to check out the Concept Art section which has pre-production assets: Concept Art and the sketches sections which have a lot of characters in them: Sketches (Select) & Sketches (Archive)

Game assets developed by Scott Monaco / QuietYell with Cataboom for AlienwareArena


Learn more about Cataboom & AlienwareArena:

Cataboom : Cataboom.com

Alienware : AlienwareArena.com


See more articles at QuietYell.com/Ramblings and see the work of Scott Monaco at QuietYell.com/Portfolio

Goliath Games’ Wordsearch Box Concepts

Posted on Dec 1, 2017

It was my pleasure to work on box cover concepts for Goliath Games’ popular Wordsearch game. Each of the concepts focused on a nuanced approach for niche placement and have a variation which could also be considered for additional game editions. Pictured are: 1) Fun Play (Family); 2) Search Competition (Party); 3) Fast Action (Mass Market); 4) Game Play (Intellectual/Educational); 5) Concept (Specialty); 6) Minimalist (High End). Additional considerations were given for printing treatments as well as box structure.


See more articles at QuietYell.com/Ramblings and see the work of Scott Monaco at QuietYell.com/Portfolio